Low Poly Game character wip3

the textures are done (512 diffuse with alpha)
closeup screenshot :

note that you will never see the character this close in-game, in fact the character wont even be 512 pixels tall!

here is a video where I test the rig:

next up, animation cycles and Unity integration.



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2 responses to “Low Poly Game character wip3

  1. J’aime beaucoup ton rig, y’a l’air vraiment le fun a utilisé, pis super fluid, ya pas grand chose que tu peu pas faire avec, teka pas que j’ai remarqué.

    A quoi ta linké tes controlleur de swivel pour qu’il suive l’orientation de la jambe?

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