low poly character wip

This week I began to work on a low poly game character
The character weight 2000 tris and is UVed on a 512*512 texture map

I’m still working on the textures. Today I did most of the upper body, most of the sword and blocked colors for the rest of the model (way too dark atm).
note: what you see is not the final texture and will need some more polishing.

here is a wireframe/silhouette screen grab:

and here the texture wip


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